Mod Cards to the English versions of Mega Man Battle Network 4 and Mega Man In addition, for the first time ever, you can also send Over recreations of the original Kaizou Card data to Rockman EXE 4, Rockman EXEĥ and Rockman EXE 6. Implement the Rockman EXE e-Card transmission protocol. This Mod Card Kit features custom cards that have been written from scratch and And some cards were never ripped, leaving their contents Most of the cards have been ripped, but naturally, they are illegal toĭistribute. ![]() InĪddition, over time, some of the cards have become quite rare and hard to find. ![]() Outside of Japan and did not work on the English versions of the games. Like most other bonus features of the series, these cards were never distributed Them to the game via Link Cable in order to receive rare items or boost You could scan these cards with the e-Reader and then transmit Most of them were sold in booster packs or givenĪway at events. The Japanese versions of Rockman EXE 4 through 6 supported the Nintendo e-Reader ![]() IMPORTANT: If you use VBA-M to load saveable cards to then transfer the save to a real e-Reader, make a back-up of your e-Reader save file first! Saves created in VBA-M do not initialize the e-Reader calibration data, which when transferred to a real e-Reader WILL cause the card scanner to STOP WORKING! If this happens, you can repair the card reader by restoring your e-Reader back-up save file. Mega Man Battle Network: Mod Card Kit v1.0
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